Balancing
Seed of The Dungeon » Devlog
This is a small balancing update for making the game more fun. In this Update I made it so that the teleporting crystals don't disappear when used, but blocked for around 5 seconds. Don't know what else to say, so here is the changelog:
Changes:
higher spawn rate for green slimes
red slimes are worth 100 points instead of 50
chests are now 50 points instead 10
teleporters now are blocked for 5 seconds instead of being destroyed when used.
Files
SeedOfTheDungeon-0.1.zip 20 MB
Jan 06, 2021
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Seed of The Dungeon
A randomly generated dungeon
Status | Prototype |
Author | stamparkour |
Genre | Adventure |
Tags | Dungeon Crawler, Exploration, Singleplayer |
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